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End, END, Ending, or ENDS may refer to: End Mathematics *End (category theory) * End (topology) * End (graph theory) * End (group theory) (a subcase of the previous) * End (endomorphism) Sports and games *End (gridiron football) *End, a division of play in the sports of curling, target archery and pétanque * End (dominoes), one of the halves of the face of a domino Entertainment * End (band) an American hardcore punk supergroup *End key on a modern computer keyboard * End Poem, a narrative written by Julian Gough for ''Minecraft'' * End Records, a record label *"End", a song by The Cure from ''Wish'' * "Ends" (song) a 1998 song by Everlast, off the album ''Whitey Ford Sings the Blues'' * ''End'' (album), by Explosions in the Sky * "Ends" (''Spaced''), a television episode Other uses *End, in weaving, a single thread of the warp *''Ends (short story collection)'' (1988 book) anthology of Gordon R. Dickson stories END * European Nuclear Disarmament * Endoglin, a glycoprotein ...
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Chess Endgame
The endgame (or ending) is the final stage of a chess game which occurs after the middlegame. It begins when few pieces are left on the board. The line between the middlegame and the endgame is often not clear, and may occur gradually or with a quick exchange of pieces. The endgame, however, tends to have different characteristics from the middlegame, and the players have correspondingly different strategic concerns. In particular, pawns become more important as endgames often revolve around attempts to promote a pawn by advancing it to the eighth . The king, which normally is kept safe during the game, becomes active in the endgame, as it can help escort pawns to promotion, attack enemy pawns, protect other pieces, and restrict the movement of the enemy king. Not all chess games reach an endgame; some of them end earlier. All chess positions with up to seven pieces on the board have been solved by endgame tablebases, so the outcome (win, loss, or draw) of best play by bot ...
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Minecraft
''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the first public alpha build was released on 17 May 2009. The game was continuously developed from then on, receiving a full release on 18 November 2011. Afterwards, Persson left Mojang and gave Jens Bergensten, Jens "Jeb" Bergensten control over development. In the years since its release, it has been Video game port, ported to several platforms, including smartphones, tablets, and various video game consoles. In 2014, Mojang and the Minecraft (franchise), ''Minecraft'' intellectual property were purchased by Microsoft for billion. In ''Minecraft'', players explore a procedurally generated, three-dimensional world with virtually infinite terrain made up of voxels. Players can discover and extract raw materials, Glossary of video game terms ...
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Alternate Ending
An alternate ending (or alternative ending) is an ending of a story that was considered, or even written or produced, but ultimately discarded in favour of another resolution. Generally, alternative endings are considered to have no bearing on the canonical narrative. Examples in literature * Charles Dickens' novel ''Great Expectations'' originally had a bleaker conclusion, with Pip meeting Estella, but after she remarried. In a letter, Dickens stated that he had been persuaded by Edward Bulwer-Lytton to change it prior to publication. * Ernest Hemingway struggled with the ending of '' A Farewell to Arms''. By his count, he wrote 39 of them "before I was satisfied." However, a 2012 edition of the book included 47 alternative endings. * Robert A. Heinlein originally killed off the protagonist of ''Podkayne of Mars'', but grudgingly let her live in response to his publisher's objections. * John Green tied one of the characters to railway tracks in his second draft of ''The Fau ...
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Curling
Curling is a sport in which players slide #Curling stone, stones on a sheet of ice toward a target area that is segmented into four concentric circles. It is related to bowls, boules, and shuffleboard. Two teams, each with four players, take turns sliding heavy, polished granite stones, also called ''rocks'', across the ice ''curling sheet'' toward the ''house'', a circular target marked on the ice. Each team has eight stones, with each player throwing two. The goal is to accumulate the highest score for a ''game''; points are scored for the stones resting closest to the centre of the house at the conclusion of each ''end'', which is completed when both teams have thrown all of their stones once. A game usually consists of eight or ten ends. Players induce a curved path, described as ''curl'', by causing the stone to slowly rotate as it slides. The path of the rock may be further influenced by two sweepers with brooms or brushes, who accompany it as it slides down the sheet and ...
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End (graph Theory)
In the mathematics of infinite graphs, an end of an undirected graph represents, intuitively, a direction in which the graph extends to infinity. Ends may be formalized mathematically as equivalence classes of infinite path (graph theory), paths, as Haven (graph theory), havens describing strategies for pursuit–evasion games on the graph, or (in the case of locally finite graphs) as end (topology), topological ends of topological spaces associated with the graph. Ends of graphs may be used (via Cayley graphs) to define ends of finitely generated groups. Finitely generated infinite groups have one, two, or infinitely many ends, and the Stallings theorem about ends of groups provides a decomposition for groups with more than one end. Definition and characterization Ends of graphs were defined by in terms of equivalence classes of infinite paths. A in an infinite graph is a semi-infinite simple path (graph theory), simple path; that is, it is an infinite sequence of vertices v_0,v_ ...
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